Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Samuel Keiffer a99a78abdb Merge branch 'sam/improve-aura-buffs' into 'master' 6 hours ago
.cargo Added hands field onto weapons. 1 week ago
.github/workflows Remove git filter repo 1 week ago
.gitlab fix ci, which was broken by merging unittests and check 1 month ago
assets Merge branch 'Sarrakitty/OceanFlora' into 'master' 8 hours ago
client Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers. 4 days ago
common Merge branch 'sam/improve-aura-buffs' into 'master' 6 hours ago
network Shutdown improvements 24 hours ago
nix Ori: add tests, rename to_vec() => look_vec(); Dir: add methods, normalize on rot 3 weeks ago
plugin Change invalid message in examples and cleanup 4 days ago
server Auras now apply a buff only once, instead of applying a buff every second. 11 hours ago
server-cli Update Network Protocol 5 days ago
voxygen Merge branch 'aweinstock/coin-item' into 'master' 1 day ago
world Merge branch 'Sarrakitty/OceanFlora' into 'master' 8 hours ago
.dockerignore - Load characters after login. 10 months ago
.gitattributes Added .tar to LFS extensions 3 months ago
.gitignore nix: add envrc and envrc-nvidia file for auto dev env setup with direnv 3 months ago
.gitlab-ci.yml running `cargo check` with -D warnings seems to trigger a complete cache invalidation. 2 months ago
.mailmap Added a `.mailmap` file to unify my name in commits made with my email address 1 month ago
.rustfmt.toml Workaround for rustfmt bug that affects waylands source generation in clean builds 1 year ago
.tokeignore Added tokeignore for Cargo.nix 8 months ago added coral reefs, kelp forests, and seagrass 2 days ago Add CONTRIBUTING 2 years ago
Cargo.lock Test fix for torvus 4 days ago
Cargo.toml COMPLETE REDESIGN of network crate 1 week ago
LICENSE Update Veloren license year 9 months ago Added badge to show contributor count from Github 1 week ago
flake.lock nix: update README, remove nixGL selection from dev shell (which also removes envrc-nvidia), update envrc to be used by both flakes, tidy up some stuff 3 months ago
flake.nix nix: update README, remove nixGL selection from dev shell (which also removes envrc-nvidia), update envrc to be used by both flakes, tidy up some stuff 3 months ago
rust-toolchain switch toolchain to nightly-2021-01-01 2 months ago

Veloren logo on a screenshot

pipeline status coverage report license discord lines of code contributor count

Welcome To Veloren!

Veloren is a multiplayer voxel RPG written in Rust. Veloren takes inspiration from games such as Cube World, Minecraft and Dwarf Fortress. The game is currently under heavy development, but is playable.


Currently the communication of contributors happens mainly on our official Discord server. You can join it to keep up with the development, talk to us or contribute something yourself. Anyone who shows genuine effort to help is welcome in our team. You don't have to know how to program to contribute!

Sign Up - Here you can create an online account for Veloren. This will be needed to play on auth-enabled servers, including the official server.

The Book - A collection of all important information relating to Veloren. It includes information on how to compile Veloren and how to contribute.

Future Plans - Go here for information about Veloren's development roadmap and what we're currently working on.

Official social media and websites

Get Veloren

We provide 64-bit builds for Linux, Mac, and Windows, which can be downloaded on the official website:

Due to rapid developement stable versions become outdated fast and might be incompatible with the public server.

If you want to compile Veloren yourself, follow the instructions in our Book.


Q: How is this game licensed?

A: It's free to play, modify and distribute. Forever. Since it is a community project, we decided to license it under the GNU GPL 3.0 license which means it will always stay free and open source.

Q: What platforms are supported?

A: Veloren can run on Windows, Linux and Mac OS on all architectures (although x86_64 is our main focus). It's probably possible to compile Veloren on/for BSD, Fuchsia and others as well.

Q: Do you accept donations?

A: You can support the project on our OpenCollective Page.


Many thanks to everyone that has contributed to Veloren's development, provided ideas, crafted art, composed music, hunted bugs, created tools and supported the project.


We are extremely proud to be sponsored by Digital Ocean.

Their support allows us to build and reliably power our shared backend services.